This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
So I figured I'd install it, haven't had the chance to look around it too much yet but figured I'd share with the people of simply maya. Who knows it could come in handy as a quick reference for muscles and bones.
I don't see an option for a male character but it's still in beta mode. Glad it's helpful to you guys, I'm sure it will be to me when I model my next human.
This is cool, just gave it a try. Sure beats the slizing of the dead, do you know if it was made specifically for med students? You should add the link to the anatomy thread in the resource lounge.
Unfortunately I only know as much as the article I linked to says. I haven't done any further research on this yet. I will post this link in the resources lounge right now.
I looked into this, screwed around with it for ten or fifteen minutes, and it looks pretty cool actually, the movement could be a bit friendlier but all in all it is a pretty neat tool, Thanks Rhet.
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