This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
We have a tutorial on modeling hands on youtube, it was made by Jay who's a really good modeler it will help you with the topology a lot so have a look at it.
Cheers,
Nilla
Edit: Thanks Jay for adding the right link bit confused today
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