This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
This is my first Toon base mesh I did after about 3 weeks of Maya TUt's and self training. Started with the basic and easy parts, legs and Torso. Having a hard time combining/merging the parts, and need some creases in to get some definition.
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