This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Ok so here I go with my process. I took a design from internet I'm not much of a drawing artist so i search the google and came up with some cool design by Dwayne Vance. I really like it so I decide to make it in 3d.
Ok I took little brake I will make my own design and start building it from scratch cause I couldn't contact the designer of these car to ask for permission and of course cause it's not my design. So I will try to make some design and star fresh all over again. I hope I will have time to finish it .
Ok so here I go with my new design. It's not 100 mine. I mean the idea and the basic sketch where, but I give it to a friend of mine who is really talented in drawing and painting to make the lines more straight and clean and put some shading on it and I think to start modeling it this days so yea, best of luck everyone. cheers.
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
I totally love the concept. Looks like the hard part is done, now if you're model turns out as well as your concept, you've got it made. It looks super cool and super fast, you can't ask for anymore than that. Excellent job.
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
ok so here I go with small update again. I was not able to model too much cause I was doing some freelance work but I will work turbo on the bike during the weekend. the back part is almost complete and the engine is on his way still need to clean up the GEO to have quads only but that is the last step.
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