Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi, i want to know if when i am modeling a character for animation, should i smooth him out(adding more loops) or i should leave it as it is. The problem is that when i smooth him, there is alot of vertex and moving them to create my blendshapes can be troublesome so i am wondering if smoothing it is neccessary or not.
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