Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-01-2003 , 10:13 PM
dbirider's Avatar
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easy question

how do i use a downloaded shader in maya? thanks

# 2 27-01-2003 , 10:24 PM
Kühl's Avatar
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In hypergraph, choose file > import, [choose shader] and the shader will pop up in the hypergraph. Middledrag the shader to the model, or select the model, right-click the shader and choose "assign material to selection".

Remember to activate hardware texturing: shading > hardware texturing.

That should be it.


Kühl
# 3 27-01-2003 , 10:53 PM
Darkware's Avatar
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You can also move the actual shader to the shader library folder through simple cut and copy proceedures.

# 4 27-01-2003 , 11:18 PM
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both of them worked! thanks!!!

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