I really like the lighting and coloring of the interior. A few things bug me though.
- The ceiling and walls seem to be very separate.
- How will the person get behind the desk and back out again?
- No chair.
- As mentioned before, the wood texture, especially on the ceiling looks strange. The grain direction is off.
- The wear/tear on the metal shader for the anchor and helmet would look better if it paid attention to the creases and crevices of the geometry.
The exterior shot. I see you didn't hold back on the grunge lol. The texturing is pretty solid. One area that doesn't seem to have any grunge build up is where that light blue concrete planter meets the ground. The leaves on the plant could use some translucency and as far as the lighting goes, it feels really cold, but that could be what you're after.