This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
i am trying to model a house using polygons. currently I am just creating polygon cubes and attaching them to give the outer body of my house. I am battling when it comes to extrude and cut a surfaces to create a window or door frame. I have search for tutorials on how to crate a house in maya but no luck.
Can someone please assist and point me in a direction where i can find good tuturiols on how to extrude and deform surfaces. I found a picture(i have attached the picture) of someone creating a house but I am really dumbstruck on he did it
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off