This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Thanks Dave.
This is the tank that you gave advice on how to do the tracks. I gave up on the animation as the more I did the slower the computer got. Therefore this will be a static model. Next time I will do a low poly model and try the animation then.
The track come out nice, the only thing I can see that could do with some modification is your sharp edges on the hull and turret if you give them a little bevel they will show up better when rendering, remember in real life there are thew real shape edges. For you animation you could create normal maps for the wheel detail and such (there is a free tutorial on this site).....hope that helps..........dave
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