Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-06-2011 , 01:31 PM
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Outliner - 'open all'

Is their a way of opening everything in the outliner automatically? In my rigging the demon guy scene, every time I open it up I find myself clicking through the outliner opening up every group and joint hieracrchy there is. Must take 60-100 clicks. There must be a menu item somewhere that will do this automatically for me isnt there???

# 2 30-06-2011 , 05:17 PM
EduSciVis-er
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I think if you shift click on a plus, it will expand all... lemme double check that. Yep. Also, if you select a bone and hit 'f' in the Outliner, it will expand and frame that selection for you.

# 3 30-06-2011 , 05:27 PM
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Brilliant. Thanks Stwert. One Click....bang....

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# 4 30-06-2011 , 09:10 PM
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Forgot to ask Ben are you using displacement maps, norms or both.......dave




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# 5 30-06-2011 , 09:14 PM
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This is just a normal map in this. And theres an ao map in the colour slot, with a ramp in its colour default, or gain, cant remember which one.

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