Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 05-07-2011 , 06:30 PM
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Join Date: Sep 2009
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dimensions

Hi, got Maya 2009


I want to make several objects the same height but even if they are both set to 20 they are different heights I assume due to all the manual scaling. Is there a a simple way to solve this without recreating every object? Thanks

# 2 05-07-2011 , 07:55 PM
ben hobden's Avatar
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Just make one the height you want and then duplicate it...

# 3 05-07-2011 , 09:35 PM
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Just make one the height you want and then duplicate it...

Thats too inflexible. If I'm putting together a complicated scene I like to resize manually on the fly. The visual scaling tool becomes useless if you can no longer harmonize dimensions because of it.

# 4 05-07-2011 , 09:51 PM
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You could use create locator as a measuring tool, then put them in a layer so as not to select them...........dave




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# 5 13-07-2011 , 12:38 AM
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You could use create locator as a measuring tool, then put them in a layer so as not to select them...........dave

How about the snap to vertex. move your second object in the y direction, hold down the "V" and mmb over the vertex you want to size to, and you will then "snap" to that exact size.

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