NEED HELP Facial BLENDSHAPE problem
i have problem and i really need help.
the problem is i have made a duplicate face with no changes made to it and i blendshaped it to the origianl but when i set the slider to 1 the original objects vertexs on the lips (that i have not touched or changed) move out of place and deform. does anyone know whats going on with the vertexs?
write back ASAP
Last edited by marcus2559; 27-07-2011 at 03:21 PM.