Maya 2020 fundamentals - modelling the real world
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# 1 27-07-2011 , 11:53 AM
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Join Date: Jul 2011
Posts: 23

NEED HELP Facial BLENDSHAPE problem

i have problem and i really need help.

the problem is i have made a duplicate face with no changes made to it and i blendshaped it to the origianl but when i set the slider to 1 the original objects vertexs on the lips (that i have not touched or changed) move out of place and deform. does anyone know whats going on with the vertexs?

write back ASAP user added image


Last edited by marcus2559; 27-07-2011 at 03:21 PM.
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