This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
create curves and snap the curves on vertices where you want to place hair. then convert the curves to dynamic curves and assign paintfx hair later to the hairsystem .
Snapping to vertices hold down the v key whist in the move tool
publicFunction (Chris) - Sent from my iPhone using Tapatalk
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
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