Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 31-01-2003 , 05:00 AM
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Join Date: Apr 2002
Posts: 222

Straight Edges

I'd like to smooth this but keey the teeth to have sharp/hard edges, Is there any way to do it?

user added image

user added image

# 2 31-01-2003 , 11:55 AM
Darkware's Avatar
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Join Date: Oct 2002
Location: USA
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Select the faces you want to smooth, then use smooth. (don't select the tooth faces) You might have to use the poly split tool to make some new faces to get exactly what you want, though.

# 3 31-01-2003 , 06:25 PM
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Cheers, i'll give it a go.

# 4 31-01-2003 , 07:22 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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This pic might help:

The mesh on the right ar the result of smoothing the forms on the left.

# 5 31-01-2003 , 07:31 PM
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!!, wow, mike you just solved a mystery! Oh this is great stuff, thanks mike! Jeeze, adding that one extra poly on each corner sure does wonders.


"I should call you sugar maple tree cause i'd totally tap that" haha

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