Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I am making a minecraft music video in maya and I need to have a rig to help me. If you can, you will earn yourself a spot in the credits. The rig should include the following:
All of the textures
Fire
Torches & particles
Person (with facial expressions)
short explanation
For an example of what I would like please watch the following video (not by me)
So one would get to build a set and character, texture them both, do some particle dynamics and then rig the character and write you an explanation of how to use everything. What exactly would you be doing? Just animating? who would light, render and comp it?
Also what is Minecraft? is it all that low poly style?
thanks! i might make some videos with it
There's alot of blender rigs but i dont know anything about blender.. It might be freeware but i could not even manage to find UV Mapping in there...
thanks! i might make some videos with it
There's alot of blender rigs but i dont know anything about blender.. It might be freeware but i could not even manage to find UV Mapping in there...
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