Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-09-2011 , 09:39 PM
Registered User
Join Date: Sep 2009
Posts: 51

disappearing in viewport

I'm trying to unwrap a mesh but whenever I zoom really close to select edges parts of the mesh begin disappearing when I rotate the viewcube around when they should be in view. I zoom back out to normal distance and suddenly the mesh is clipping and disappearing like mad where it formerly displayed normally. I increase the far clip and decrease the near clip and its back to normal until I zoom in again and it starts clipping and disappearing again.

# 2 18-09-2011 , 10:50 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
If your far clip plane is large, you must also raise your near clipping plane. Sometimes it can cause problems having a small near plane, and a large far plane.


Imagination is more important than knowledge.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads