Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-10-2011 , 02:28 PM
THExDUKE's Avatar
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 98

Aston Martin - One-77

Its been actually quite a while when I modeled a car and the more time passes or less time you spend on that it is very hard to get into that again. Its a nightmare. But I felt that I need to model a vehicle again and this time it should be something modern.

I was basically looking for good blueprints and came across the One-77, which is a 2011 build. Unfortunately there are not many good refs of the details but I still gave it a try and started modeling.

I have no idea how long this will take since ill do it in spare time and itll keep me busy for a while so patience is the keyword.... user added image

Anyway...here are the first screenshots of the mesh ive got so far.

C&C is of course welcome! user added image

Cheers.

Attached Thumbnails
# 2 27-10-2011 , 02:41 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Good Start Duke

Cant comment much more really until later

Jay

# 3 27-10-2011 , 03:37 PM
THExDUKE's Avatar
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 98
Yeah..I know Thanks anyway. Ill keep posting user added image

# 4 27-10-2011 , 06:41 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
It's been a while since I saw a finished car model. Anyway great start

# 5 27-10-2011 , 08:33 PM
Acid44
Guest
Posts: n/a
Flow looks good so far. Gotta say, I've never seen anyone start from the back of a car before. If you do the interior, leave out that stupid "Power, beauty, soul" crap user added image

EDIT: Looked around to see if I could find any detail shots for you, couldn't, but found a couple galleries.

No detail shots but decent sizes, so you can somewhat see the details:

https://www.netcarshow.com/aston_martin/2010-one-77/

https://www.leftlanenews.com/photos/a...-pictures.html

Crap sizes, but quite a few angles, and a cutaway view in case you decide to go that far with it:

https://www.autospectator.com/cars/image/tid/6118


Last edited by Acid44; 27-10-2011 at 09:20 PM.
# 6 28-10-2011 , 07:09 AM
THExDUKE's Avatar
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 98
Thanks guys. And thanks Acid for your effort user added image

I already have most of the images since there are only a view press images availabe and the car seems to be rare there will not be more. Funny thing..by looking for the taillight i have found the company which obviously did the plastic moldings for the taillights and they have some midres detail shots of the taillights so at least I have an idea of how the heck that looks inside. user added image

Oh and I actually started with the fenders and then went to the back user added image

# 7 28-10-2011 , 01:17 PM
THExDUKE's Avatar
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 98
Wheew. I see alot of mesh-fixing coming onto me! Anyway a bit of a progress.

Attached Thumbnails
# 8 28-10-2011 , 06:27 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Im not a car guy, just wondering how you greate your mesh..........dave




Avatar Challenge Winner 2010
# 9 28-10-2011 , 07:12 PM
THExDUKE's Avatar
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 98

Im not a car guy, just wondering how you greate your mesh..........dave

Was that a question ? If so my tools are: Extrude, Fill Hole, Bridge, Split Polygon, Create Edge Loop...and of course moving vertices ! Oh and sometimes I use the sculpt geometry aswell when I need to relax or smooth some areas.

# 10 28-10-2011 , 07:35 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
No just wondering if you were using the birail tool, thats cool.............dave




Avatar Challenge Winner 2010
# 11 28-10-2011 , 07:50 PM
THExDUKE's Avatar
Registered User
Join Date: Sep 2011
Location: Germany
Posts: 98
I tried but my results where not convincing. I would love to do the car in NURBS or at least have some good workflow for the curves etc...but I couldnĀ“t figure that out and so I ended up with the standart way of chasing vertices all around XYZ! user added image

# 12 29-10-2011 , 12:31 AM
Acid44
Guest
Posts: n/a
Mesh looks ok to me still, a few things seem a tad uneven, but nothing that would really mess up the flow.

Would have to see it smoothed to say much more, so get it smoothed :p

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads