Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 08-11-2011 , 07:58 PM
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New project.. My favorite X men.

New side project... my favorite X men, Night Crawler he is pretty cool and yes part of the reason I like him so much is he has the same first name lol.

Anyway spent the moring getting the base mesh all ready for Zb, still have to adjust some stuff before i get into the sculpt but not bad for a few hours of work.

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# 2 09-11-2011 , 08:44 AM
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That looks like a solid start. Although the feet dont convince me..but its WIP anyway. user added image Keep on!

# 3 10-11-2011 , 04:38 AM
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Good start Kurt...dig the character myself

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 4 10-11-2011 , 10:50 PM
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got some base hair on him now looks a lot better

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 5 11-11-2011 , 01:09 AM
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lots of work on the upper body tonight last post for the day. Still have to sculpt his gloves and add his finger nails.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb

Last edited by Kurt; 11-11-2011 at 03:02 AM.
# 6 11-11-2011 , 06:25 PM
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Started work on the leg just hints of muscle under the pants. Off to the lower parts and feet.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 7 12-11-2011 , 12:20 AM
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Great job, and good character too.

Although i think his tail needs to be a little longer. I recall seeing him reach around his body to grab things in front of him before.

I dont recognize that uniform though. Is this from his Excaliber run?


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# 8 12-11-2011 , 01:30 AM
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I think the sartorius looks a bit too defined, it jumps out at me...

# 9 12-11-2011 , 03:58 AM
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Thanks guys, i can adjust his tail and leg muscle pretty easy just some smoothing and moving the tail. Got the lower part heel shaped abit more just the feet left then off to Uv mapping and real textures.

His outfit is pretty much out of my head as far as design while keeping the feel of some of his comic look and style.

Got an idea for a illustration if I have time.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb

Last edited by Kurt; 12-11-2011 at 04:00 AM.
# 10 12-11-2011 , 05:11 AM
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It looks good. I have a while before I pump out anything that looks this clean. Wondering if you used mesh extract or a maya build for the outfit? I know the base is out of maya.

# 11 12-11-2011 , 01:42 PM
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Doesn't he have glyphs carved all over him?


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# 12 12-11-2011 , 03:44 PM
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Chav: about 95% of the base is built in maya, the big white X that wraps around to his back was a ZB mesh extract which i'll most likely clean up soon. At his low base he is 22000 active points.

ctbram: In the movie he had a lot of glyphs on his face and body.

Wire for you to see.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 13 12-11-2011 , 05:06 PM
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as always your work is crazy good. hes such a cool xmen as well


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# 14 13-11-2011 , 05:36 PM
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Sort that ear out, it looks stuck on the side of his head. Cartoon style or otherwise it wouldnt really look like that.

J

# 15 13-11-2011 , 06:54 PM
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uv's all done.

can tweak the front of the ear easy soon...

thanks kurt

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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