Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-11-2011 , 10:20 PM
Chrizto's Avatar
Subscriber
Join Date: Sep 2008
Posts: 1

Hello there!

Hi! I've used Maya for some time now, but never felt like I mastered it. I guess it is like that for most artists using this huge complex program.
Right now I'm brushing up on my modeling skills because it has been a while since I actually did any modeling in Maya. I've used Modo for that, but now I want to use one application for both modeling / texturing, rendering and animation with physics to do justice to this great program!

I'm watching the Interior scene tutorial now, and I have watched many of the Digital Tutors tuts lately and the difference is incredible! With DT I'm spinning my thumbs around waiting for the instructor to actually DO something reasonable and not blabber about on every unthinkable thing, but with SimplyMaya tutorials I can barely hang on with the instructor and pausing and rewinding all the time. That's the way I like it!

Very good quality on these videos I would say. It reminds me of the workshops from the Gnomon school from time to time.

Keep up the good work!
user added image

# 2 11-11-2011 , 07:41 PM
Nilla's Avatar
Administrator
Join Date: Jun 2009
Location: Prague
Posts: 827
Hey there,

Thanks for the feedback it's much appreciated. If you get into dynamics you should check out the things we're putting out on Maya fluids and nparticles at the moment, they're stuffed with information but they run at a fast pace as well.

Good luck with mastering Maya,
Nilla

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off