sure, I mention that in the video. The big circle has 6-segment so you get the 6-segment wonky tube. Now the tube has history. Select the big circle and then from the edit curves menu pick rebuild curve. check uniform and 0-spans and then set the number of cv's to 30. When you rebuild the nurbs circle the tube that was created from it will also update and become a nice 30-segment tube. I wanted to demonstrate how history works and that is why I did it in two steps like this.
Watch the video again as I covered this and there may be some other good bits in there for you. For instance you are going to want to make sure the tube is a polygon and not a nurbs tube.
Yes, I am using 2012. I have an option for nurbs curves that places an x at all the curve points. It helps when demonstrating stuff. The setting is window>setting and preferences>preferences>nurbs>new curves>edit points
and don't be discouraged it's all daunting at first but I truly believe Maya has one of the most intuitive ui's and you'll quickly catch on to the work flows. Learning proper workflow is the key. I learned by watching lots of video tutorials.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 21-11-2011 at 07:13 PM.