This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Just so you know, if you're just starting out with modeling, especially with dealing with edge flow, the face is THE hardest thing to start with. I suggest trying something easier first. (Eg a hand)
Yeah Jay made it as a promo for one of the magazines, think it was 3d artist. It was around the same time as Chef Ramsay which is a great character modeling tutorial for Maya
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