This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi,
I'm a big fan of Pixar movies so I was quite disappointed when I heard about the cancellation of one of their projects. The protagonist is, as the movie's name implies a little newt...and I wanted to see this cute animal in action.
Pixar already worked on some cool sketches for the characters so I took these pictures and modelled Newt in Maya and made a very short animation out of it. I don't have a lot of skills in Maya and with animation yet but I hope there are still some people who enjoy it
hmm sounds a lot like it "Rio" probably a good idea to cancel this one though the character is pretty fun. Nice job on your animation. The body looks a little stiff it doesn't flow with the arms.
Yeah you're right with the similar story but still sad. Thanks for the feedback. I really need to improve my rigging and animation skills, well actually my overall skills hope to make a new project till summer. Your turtle looks fun btw.
Lol yeah Mr. Turtle he was fun to model though its been a while since I have done anything with him. I suck at texturing so he is still dull gray.
You've been a member here at SM for a long time it looks like why wait so long to post? Try joining in on the monthly challenges your overall skills will improve drastically.
Hhmmm, I don't even know how I got here and how it's possible that I'm a member for such a long time. Thought I didn't start with 3D before 2007 or so I was just to busy studying and there is not much space for 3D animation although it seems to be just the thing for me because I really enjoy creating cartoony characters and all that stuff.
I will try to join some challanges if I find the time. Sounds like fun.
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