Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 09-01-2012 , 08:58 PM
Registered User
Join Date: Jan 2012
Posts: 3

need help!!

hey iam new to this website and also to maya. iam trying to make a treasure chest
but i cant find the ''HOLLOW'' option to make my rectangle empty in the inside.
can anyone please help on how can i find this HOLLOW option?

# 2 09-01-2012 , 09:07 PM
Subscriber
Join Date: Oct 2011
Posts: 139

# 3 09-01-2012 , 09:12 PM
Registered User
Join Date: Jan 2012
Posts: 3

Pick top face, pick extrude tool, click 'r' (scale down), click 'q', click 'g' and move the vertical arrow down..

I recommend going through maya basics and polygonal modeling tuts:
https://download.autodesk.com/us/maya...ted/index.html

i didnt understand what your wrote lol if you can please explain it alilbit easier for me

# 4 09-01-2012 , 09:31 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
I agree that you should look at some basics tutorials. There is no "hollow" option, although there are a number of ways to achieve your desired output. Nov2011 is describing making a cube, and then extruding the top face down to simulate the hollow area.

# 5 09-01-2012 , 09:38 PM
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Join Date: Oct 2011
Posts: 139
user added image

# 6 09-01-2012 , 10:20 PM
Registered User
Join Date: Jan 2012
Posts: 3
thanx man and sorry for all the trouble

# 7 10-01-2012 , 06:32 PM
Subscriber
Join Date: Oct 2011
Posts: 139
np, gl with your project

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