Maya 2011 Software Render: difficulty making shadow catcher
It seems that I'm following the direction I've found after a lot of googling, but still I'm unable to make this work.
Using Maya 2011 on a Mac, software render engine.
Just a simple plane that I want to be invisible in a render, but to show shadows falling on it in that render. I created the plane, and assigned a usebackground shader, but in all the renders I've tried the plane just shows up in the render as black. I tried changing the shadow mask and matte opacity to various values, no effect. I still get a solid black plane showing up.
Is there some other setting I'm not getting?
Many thanks in advance!