Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I need to know how to build a Shatter effects, so that a window breaks into pieces and falls down (gravity). I've done this years before in XSI by using active/passive rigid bodys but I have no idea how I can do this in maya.
I need a free and detailed n00b tutorial for things like that but can't find something like that on the internet.
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