Hello, I've recently created a nose and when i merge two vertexes with each other the smooth shader disappears and what is left is the wiremode.. how come?
I did apply lambert as a material but it didnt work so I tried the blinn and it did work.. will this be any problem futher in or will blinn just work fine? thanks btw alot!
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off