Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I was thinking about how to introduce some human content on my renders and then, watching the movie skyline came to me the idea of making a render farm that instead of electrons could use the neurotransmitters and the neural net of humans or not human brains to process data and produce an output image.
It is a two storey prototype but can be as much as needed as there is not heating problems, only humidity has to be kept high.
2 layers x 25 brains per layer x 200 trillion connections per brain processing power
Everything is made in maya and rendered in arion (fryrender)
the background mountains are real.
The ficus plants are handmade and painted in mudbox, the others are maya paint effects.
The galaxies are hubble pictures.
Not really though. Nice job. The camera track could use some work. There's quite a bit of popping in the solve. You might be able to get away with it if you kill those spurious keys in your fcurves. The main problem is that you don't have a lot of trackable points in the later part of the shot. Usually if you're going to do something like this, you would put ping-pong balls on the end of sticks to add more tracking points. Since the sky is blue, they would be relatively easy to key out.
it also looks like a wobbly nodal pan. bad shot to learn tracking.
try to get some footage that is a free camera move. like someone walking down a street with a camera or something.
Thank you very much for the comments.
I am completely new to matchmover, other things i made before were using the tracking tools of after effects.
Is not very worked, I know. Thanks for the tips ill keep them in mind for the next time.
I love the brain concept as well. I especially like how none of the brains look like they come from cg artists as I don't see any that are fried, so hopefully I'll get to use what's left of mine a little while longer. I think the overall render looks awesome but I think it would probably look better in a less clean environment. As it is though, the only thing I see that might could use some adjusting is the front white cable coming out of the front left device, the one with the large display screen. In the image, it looks like its going right through the side surface of the device. On my screen, it doesn't look like it's going through a hole or being connected to a port of some kind.
Nice work!
Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
you are right about this cable and about the brains, they are grown in lab, I wouldn't dare to use brains of real people, but is open to any possibility.
The cool thing is the end. First part is the usual boring stuff. Seriously, since battlestar, the only watchable thing on the television, apart of documentaries, is the walking dead.
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