This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I am currently working on the model of a human head, and I used the soft mod tool to sculpt the hair. I was well into texturing the model when I closed Maya and re-opened the file. When I did, the vertices that made up his hair had moved back to a position that looked like the same position they would be in if the soft mod was deleted. However, the green "S" was still there, it just appeared as though it had no effect on the model.
Can anyone diagnose my problem? Is it possible that I somehow turned off the effects of the soft mod?
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