This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I have realized that not a lot of people use HDRI Lighting. I had to make this for my Texturing & Lighting class.
It is a video of how to install sIBL Helper Script into Maya. Also shows where to get sIBL GUI 4 open source software. Check it out! I have one coming out for Lightwave as well.
Thanks! I will be making an sIBL Directories video and a video on the sIBL Controls later on this week. I just need to get the sIBL Lightwave one done first.
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