Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-03-2012 , 02:11 PM
Registered User
Join Date: Oct 2010
Posts: 234

.fbx unknown file error...

I've grabbed some simple meshes from turbosquid which are mostly in .max format. I need to get them into Maya.. I've read that the best format to use is .fbx but I get an 'unknown file format' error when I try to import them into Maya.

I run Maya on os x. i've opened the .max files in xp(as far as I understand, max only runs on windows) I've downloaded all the exporter plugins for max and maya that I think I need. I've tried converting the .fbx file using the AD converter but nothing works.

I'm at a loss to know what to do..?

help!


J

# 2 17-03-2012 , 03:43 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
load the fbx reader thing in maya.
err...
its in the plugin manager. window>settings/pref>pluging manager.

# 3 17-03-2012 , 04:48 PM
Registered User
Join Date: Oct 2010
Posts: 234
got it - - cheers h.

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