Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
So I have an object that is a polygon sphere and I want to attach a plane onto the sphere, so that I can put an image onto the plane. I've tried snapping the vertices of the plane onto the sphere, but no luck, it keeps going inside of the sphere and any attempt I make at moving the face out of the sphere ends up in failure.
Ok, so I have another question, I've got this plane created and stuck onto my sphere. However, my sphere is already animated for 1700 frames, but without the plane attached to it. Is there a shortcut to making the plane travel throughout the animation on the sphere, or do I need to go through and animate the plane the long way?
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