Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
nparticles not colliding with passive rigid body (scene included)
for some reason I just can't get this sphere to collide with the nParticles, I even ticked particle collisions in the options...it's like it is not simulating the whole scene..any ideas?