It seems like there needs to be another German military vehicle project on this site in order to make it fair fight, so I've opted for the Panzer IV Ausf.F2 WWII tank. I don't know terribly much about WWII, but according to wikipedia, it was a fairly commonly used tank: https://en.wikipedia.org/wiki/Panzer_IV
I'm definitely looking forward to the challenge this summer.
Numerically the most produced tank in the German army, a little tip if you find it difficute to find detailed refs look on some plastic modellers sites, all you need to know about the second world war is we won...............dave
Cool. A fairly decent site dedicated to WWII. Not so much technical references but lots of original photographs. (Warning. The photos in some sections are pretty graphic)
Lol... I'm working on it as we speak. Just setting up ref planes. Got some really good refs thanks to you guys. Like I said, I'm not going to be blazing through it since I've got other schoolwork to do, but keep getting on my case and it will progress.
Edit: There ya go. Using Maya 2013... it's not too different so far. Some strange viewport issues, but it could be user error.
Yeah, I tried a cylinder for the barrel and that looked good, but then I tried a torus for the tracks, and that was garbage. The helix was no good either. Help dave.
Okay, question about modelling with ref images. Default viewport gives pretty blurry textures for my ref blueprints. High quality gives nice crisp lines. I can't use xray shading mode with high quality, so I have to go back and forth. Furthermore, there's a very slight shift in the actual blueprints when I switch viewport modes. Any thoughts?
Ideally I want xray mode and crisp blueprints. Or even wireframe and blueprints still visible.