This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Not sure if you guys have noticed how busy I have been trying to get stuff done for my website, but here is another example (sorry its so small, want to get it under 2 mb) of a camera track test. What do you think??? Thanks,
Brian
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