This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
The attached image is a screenshot of a failed model I was working on in Maya based off character modelling tutorial (BTW if it's not too much trouble, could someone recommend me a good character modelling tutorial? This one was from creativecrash. It was good, but it left out explaining a few major things that I either had to figure it out or skip).
I've experienced this problem before, but I want to know why the model is so scrambled and why Maya ocassionally does that.
Also, (while I don't have a screenshot of it now) how come sometimes in Maya's cameras glitch when changing camera views. Sometimes you can't see anything at all at a certain angle or things will disappear and reappear.
If you upload your scene file I or others will have a look at it, the camera thing sounds like near plane clipping go to panel view/camera attributes/"near clip plane" change the setting there to a lower value.............dave
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