Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-08-2012 , 01:09 PM
mickhah's Avatar
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Join Date: Apr 2011
Location: Dortmund, Germany
Posts: 229

bind skin/skin weight tool

hello. i have problem with weighting. i have a character which consists of multiple objects (body, head, hands etc.). i bound skin and now i can't edit it with weight tool. i can edit only the object of my character i select as first. when i'm trying to weight another objects, i get error message "the skin cluster does not deform selected components". i could not find where to switch the skin clusters.

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