This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
need a method! Evolving fractal pattern while moving through a tunnel
Hi folks. I have a question regarding texturing, I think.
Basically, I have a camera that's flying through a corkscrew tunnel, and near the end I want the walls to show a fractal pattern that evolves as you continue down the tunnel. I know there are different types of fractals, and I'm not too experienced on their varieties...but I want the effect to have radial symmetry.
The tunnel walls are rounded, so it's more like a tube I guess. My first thoughts were to map a high res fractal image onto it, but I'm hoping there's a way to do it procedurally.
Hopefully someone has some experience with this, and my descriptions are good enough...
I would just use a ramp with a noise or some thing else plugged in to the bottom colour then plug that into a texture layer note as a transpent top layer............dave
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