Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Looking for a plug-in that is basically a modeling tool for polys in maya.
I'm not sure if you use other apps, but once you make a poly cube with default subdivisions.. and move it and edit it with the scale tool or whatever.. you cannot add subidivisions back to the geometry evenly and quickly, in Maya, as you can in other apps.
Anyone know of any plug-ins that give the ability to do this?
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