Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 05-11-2012 , 06:31 PM
Registered User
Join Date: Mar 2012
Posts: 3

Can't see z-rotation

I am creating a skeleton and I want to correctly set the joint orientations. However, I only see x, y, and w instead of x, y, and z axis. I have attached a screenshot to explain what I mean. How do I display x, y, and z axis? I fixed this before a while back but I can't remember how I did it.

Attached Images
# 2 07-11-2012 , 08:05 PM
Registered User
Join Date: Mar 2012
Posts: 3

Found Answer

On the bottom left of the work area there is a x, y, z axis indicator. Mine showed x, y, w. To fix the problem I restarted Maya by opening the program, not by clicking on a Maya file. Once Maya started, in the empty workspace you should see the axis indicator is now x, y, z. Now open the file in question and everything should be OK.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads