layer overrides
Hi,
If I create a new render layer, and set its attributes to say, 'shadow' - it works correctly (ie. only shadows). But only after I flip the renderer back to mental ray - for some reason it sets a render override to 'maya software'
Is this correct, and if so, why? I would've thought maya software would be the last renderer to choose for raytraced shadows..?
Last edited by se7enhedd; 12-11-2012 at 01:05 AM.