I am trying to model the following simple structure:
![user added image](https://s159880906.online.de/mayaproblem/example1.jpg)
I made this example by creating a new polygonal cylinder, rotating the right edges and repositioning the affected vertices afterwards, but doing it that way just doesnt feel right, it seems too unclean to me.
I would like the affected vertices to only move on a given axis when rotating the edge, so I dont need to reposition them after the rotate operation. I tried to illustrate what I mean in the following screenshot:
![user added image](https://s159880906.online.de/mayaproblem/example2.jpg)
The edge I want to rotate is marked in red, the vertices that are supposed to only move on the y-axis are marked in green. The arrows indicate the desired movement.
Is this way of rotating possible with the rotate tool or something?