Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 23-11-2012 , 11:04 AM
goggles's Avatar
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Join Date: Sep 2011
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Max to Maya scene translation problem

Hi, i am trying to get a render in max . The model was modeled and textured in maya. I exported my scene in 2009 fbx format from maya 2013. when i hit render in max the scene preperation in max takes too long and crashes after...

Is there a common issue i am missing? Can it be about the nodes?

# 2 24-11-2012 , 09:32 AM
daverave's Avatar
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Have you tried exporting as a obj file.............dave




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# 3 08-03-2013 , 12:33 PM
goggles's Avatar
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Join Date: Sep 2011
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I discovered that, if you don't mesh>cleanup and fix the bad meshes in maya before exporting as fbx, it doesn't render in max !

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