This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
That's how I felt on my first sky block attempt. Turned out to be easy for me though, since I'm the hide and make a home type of player, rather than the run into scary caves full of things trying to kill you type
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