Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-01-2013 , 01:44 PM
Registered User
Join Date: Jan 2013
Posts: 9

Maya 2013 - Interactive Split Tool Problem

Hello everyone, I'm new to Maya.

When I tried to split a polygon, it says "// Result: polySplit1".
However, I don't see the split.

Can someone help me, please? user added image

Thanks user added image

# 2 24-01-2013 , 07:57 PM
Registered User
Join Date: Dec 2012
Location: Michigan
Posts: 6
i used to get this all the time back in my newb days. . . .

it turned out that i was having bad geometry in the first place. . . trying to do interactive splits into a N-gon (something with more than 4 faces). ALL the times that i tried doing this interactive-split into a face, it was always not showing up . . and all the times, it was due to that face being an Ngon.

switch to wireframe, turn on vertexs mode and check to see you dont have any floating verts. if so, delete them, switch to object mode, delete history & try again. . . hell i've even had to complete get outa maya & back in in order to do this feature (memory is a bitch huh??)



I've also had to delete the entire face that i'm trying to cut across but cant, and manually append-to-polygon new verts and ultimately new faces. ALWAYS use append-polygon because i've had very negative results with bridging

# 3 24-01-2013 , 08:50 PM
Registered User
Join Date: Jan 2013
Posts: 3
Faces with holes that has no splits can also be impossible to split. Triangulating the face and then delete the extra edges is a simple remedy.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads