I've just started working with maya a few days ago and stumbled upon this problem:
After extruding a lot of edges and then connecting the vertices I realised that the border edges weren't adapting...
Now I have a few border edges running within my mesh, which creates a lot of weird geometry.
Do you know how I can change those border edges into "normal" edges? Or how I can avoid this error. Because I tried it out a few times, and the error keeps happening...
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Thank you!