Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-02-2013 , 11:58 PM
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camera not showing spotlight decay

hi,

I've created a new camera in a scene. Pressing 7 gives me the 'all light' display just fine, but when I switch on the decay of a spotlight it stops showing the effect of that light. The persp view continues to show the interactive lighting ok. A new light acts just the same, so I'm assuming the fault lies in the camera..


thanks

J

# 2 14-02-2013 , 04:51 AM
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Maybe it's a bit obvious but have you reset the camera's properties?

Or delete transformation history and duplicate the object. That is a trick that works for me a lot if an object/camera is acting screwy


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# 3 14-02-2013 , 10:10 AM
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hi,

I think the problem was (is) my scale (units). It's sometihng I've never considered, and I've noticed my values were getting so small i.e - 0.001 clipping plane.. I think I've being trying to light a scene that's millimetres across!!

I'm in the process of scaling up now and will report back. Already the views in various cameras seems more consistent.

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