Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Everyone has potential... haha.
Looks good to me; there's some places that seem like they lack definition and you hit the 3 key without defining the proper shape maybe. The materials aren't super convincing, but keep up the great work!
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off