Hair sticking out from hat, solution?
Pretty self explained. I want to get rid of the hair sticking out from the hat.
I tried making the hair a mesh (pfxhairshape -> draw as mesh), then put a big object over it and make it a boolean diffrence and i got an error: "2 meshes has to be selected". and since i have over 5000 hairs i guess that doesnt work.
Any sulotion how to get rid of the outsticking hair?
Thanks!
- Skalman
Edit: I got another very simple question too:
When i've combined 2 meshes i get something like this: "newmesh" (a mesh object) and i get a "newmesh + child "transform1""
As i only need the "newmesh" object itself, is it possible to delete the "newmesh + child "transform1"" item in the outliner?
Last edited by Skalman; 12-03-2013 at 08:19 PM.