Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 31-03-2013 , 05:29 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

Lighting with Physical sun and sky

hey everyone, I got a brief and a sample of the expected work from a client. The only problem is I dont know how to go about lighting a scene like this. Been reading on some tutorials on how to go about it but they are in 3ds max and they talk about photometric lights. Any ideas on how I can do this

Attached Thumbnails
# 2 31-03-2013 , 09:11 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988


Imagination is more important than knowledge.
# 3 31-03-2013 , 09:30 PM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,228
photometric lights aka ies lights just connect an ies file, they can be found here https://www.lithonia.com/photometrics.aspx to a point light under the light profile tab in the mental ray section of the light node

I see nothing in that image however i'd use an ies light for, i'd do the light halos in post.


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 4 09-04-2013 , 08:38 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Hey NextDesign its the halos that I want to create in maya. I know the basic ins and outs of physical sun and sky.
Been Testing out mia materials by playing around with the additional color this what I have come up with.
Hey David don't know how to create Light Halos will research and get back to you guys

Attached Thumbnails

Last edited by murambi; 09-04-2013 at 09:02 AM.
# 5 09-04-2013 , 07:14 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
I don't think MR supports Maya light glows.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 6 16-04-2013 , 08:54 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Did a quick Render and I think that Photoshop is the way to go. I can only go so far with mental ray. So its Photoshop tutorials that I am scouring the net for right now

Attached Thumbnails
# 7 17-04-2013 , 07:18 PM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340
Been thinking is it possible to use both physical sun and a hdri image for the reflections

# 8 17-04-2013 , 08:14 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472




Avatar Challenge Winner 2010
# 9 20-04-2013 , 12:37 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
You could perhaps output a contribution pass of the windows or lamps or whatever needs to glow then use that in post to apply the filter/fx.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads