This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
They are pretty damn good mate. The 3rd one seems a little too blurry. The 2nd one, the hotmix is too reflective to me and the white lines are way too close together and too frequent and yes I know Im being picky but I have built a s***load of roads and highways LOL...still good stuff.
cheers bullet
bullet1968
"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
Cheers Yea, i will fix those things. Agree on the zdepth on the 3rd. Gonna fix it up. The road ended up a bit relfective, looks like it had rained lol! Prob with the road is that i had to multiply the texture like 50 times in order to get it in the right resolution. Gonna try to find another
These are pretty nice. Apart from what Ant already mentioned one issue I have is with the fog. The falloff is very fast, especially in the first two images. At one tree its crystal clear, but at the tree a few feet away the fog is in full force, it's a little strange.
Really nice! may i ask you how you made all theese tree's? did you model them and use paint effects?
edit:
Thanks guys! There are some tutorials by Alex Alvarez which are awesome to say the least! It's pretty much a raw render. Just some very minor tweeks. Like levels and color correction
looked alex alvarez up and found out
20 year old guy from Sweden
Big Bob Marley fan
Love skateboarding
Maya, Mudbox and Photoshop user
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